- Crystal III -
often deformed bodies, copy-paste faces and body proportions not always correct, the powers of the Senshi do not reflect the power shown in the manga, character design not up to the situation.
Bodies looking like broken puppets, the same expressions over and over = that's very faithful to the manga if you ask me!
What do you mean the Senshi's powers are not reflected as in the manga?
They lose every fight in the manga and they just put their hands forward and yell their attack.
And like I've said it before, Takahashi's design is reflective of Takeuchi's Infinity era art in it's manga pages.
- eternal -
very wrong movie format as the narration unfolds too quickly and they cut things here and there, total inability of the animators and scriptwriters to understand and animate the scenes, slow and wooden animations, static and expressionless characters, the powers of the senshi do not reflect the power shown in the manga, questionable choices of close-ups and shots, character design not up to the situation.
I would suggest you to go look at the credits and
see the long, long list of animators in the credits and even studios, amongst them Pierrot, who were commissioned to do cuts on the movies.
Also, I will remind you that
by the leaked storyboards they were copying directly from the manga hence why the scenes and shots composition are all so boring and dull.
Back then people said, the storyboard is not important.
Woody Woodman, who's a veteran would disagree with that.
As he explains in the video, be it live action or animation, the storyboarding is an essential and very pivotal component on how good a movie looks.
Now,
Kon is a professional - one of the most acclaimed female directors of our era with a very extensive portfolio. Why do you think she
copied copy-pasted the pages of the manga?
Are you seriously believing that the
Toei execs came and told her to copy the manga yet paid nearly 200 animators on the movie?
- cosmos -
Almost everything like eternal, they even increased the budget but putting in effort was apparently not foreseen in the employment contract.
I understand that those who worked on it preferred the 90s anime, but that is not an excuse to generate a poor product.
Perhaps it's simply because the material they are adapting is bad.
Do you seriously believe prettier colors and some sakuga animation (considering Sailor Moon's fights are relegated to just pushing the hand forward 99% of the time hence would be non-existent) would have made the experience better?
Toei knows perfectly how to animate a series well given the big experience behind them, "Mahou tsukai precure mirai days" and "You and idol precure" are the current example of how a series of the mahou shoujo fighter genre can be done well: fluid animations, expressive characters, captivating character designs, wonderful colors and attention to detail.
Above all, "you and idol precure" leaves me convinced of Toei's ability to animate, the character design and coloring of this series are similar to those used for the "mermaid melody" anime, this makes it clear that, if they want, even if it is no longer the early 2000s, that level of quality is perfectly reproducible.
And Yuu Yoshiyama - who did a lot of the stock footages and battle animation of Mahou Tsukai 2 also worked on Eternal and Cosmos.
Kon is likewise series director of Idol Precure.
Kon was also the one who pushed for the return of 2D henshins back during Crystal III.
So again, I suggest that you ponder on your assessment that people who worked on Eternal didn't know how to do their jobs and animate.
It happened with the animated series of Saint seiya in 1990, it was interrupted due to various factors, the lack of success of the saga of asgard, filler not very welcomed in Japan at that time, the death of Yoshifumi Hatano, producer of the animated series and strong supporter of the project, in fact it was him who contracted tv asahi to mediate between toei, Kurumada and the TV broadcaster to produce the anime, in addition to sponsoring financially, and then the decline in sales of die cast models.
Not exactly.
Contrary to what people believe, the viewership didn't have that significant decline during the Asgard arc.
What was likely a factor in it's ending was the failure of the Vintage toys and considering at that time, the Asgard and Poseidon arcs' animation actually got budget increases from the Sanctuary arc, to continue would need yet another, rather long filler arc.
Which would mean backing on even more anime exclusive characters to be a successful toyline along with of course the budget to sustain the fights that the anime would show.
Around the time the manga ended, there were talks about a sequel in the form of OVAs, which Seiji Yokohama even made the OST for and Shingo Araki even made the Cover art of.
However, likely looking at the complete decline of the manga, the production committee probably decided it wasn't worth it as people weren't interested in Saint Seiya anymore.
Toei still believed so during the revival in 2003 with the OVAs hence why despite the good quality of the animation, it's budget wasn't actually that high.
And if the series you mentioned: Precure, Digimon, Saint Seiya, Dragon Ball, One Piece, are poorly made as you say, think if they put a lot of effort into creating something, they would obtain space levels, because even though there are episodes of fluctuating quality, the care put into making them is truly excellent (also taking into account the work pace they are used to).
The difference with these series is that
they can be sustained and flourish despite the poor series.
Precure, during a time, had a very very rough patch. The movies were bad, the series were lackluster. Even now, Toei typically does one mild, bland series (Delicious Party/Wonderful Precure) and follow it up with a more polished one (Hirogaru Sky/Idol Precure).
Back then we used to have 2 movies, one regular along with an All-Stars one.
Now, we have only one despite the last one breaking all record sales.
Saint Seiya had disastrous ONA series - Soul of Gold and Saintia Sho yet the Myth Cloth sprouting out of these series were a success.
In turn, Toei invested a lot in the live-action and CGI series (both of which weren't the financial nor commercial successes they were hoping for).
Yet this doesn't mean they give up the series. There's already a 2D series in the works and highly likely a Next Dimension anime soon.
The manga series Rerise of Poseidon was likely a joint production to have a anime series (which was likely the 2D series mentioned but since the failure of the live action, it's bene AWOL).
Digimon is the whole package - animated productions all over the place (Tri movie series, Adventure remake), rather polished productions (the new movies), fan anniversary animated shorts (the Adventure anniversary music video, the 'future' music video that is coming out soon), it has several new manga series, toys, card games, video games.
And it's fanbase both domestic and international is very passionate.
Dragon Ball and One Piece are just too iconic to fade away.
In turn, what does Sailor Moon has to offer?
The same 90s anime that has been readily available for over a decade worldwide?
The same manga series that has been readily available for over a decade worldwide?
The same toys of the same things over and over?
You are also forgetting that a major part of the budget of an animation production comes from the sponsors and I ask you, why would any sponsor want to finance Sailor Moon, a faded series, over either Precure, a completely new Mahou Shoujo series or literally everything else?